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Resident Evil 5

12/01/2009 by cinypi

  • Tackle a horror-filled mission as Chris Redfield from the original Resident Evil or Sheva Alomar, a West African agent of the BSAA
  • Take advantage of the new, two-player online co-op mode to double your team’s effectiveness in the face of a new bread of evil
  • Use new weapons to defend yourself when faced with hordes of faster, smarter enemies
  • Explore the remote desert setting of Kijuju with highly-developed, detailed game environments
  • Experience groundbreaking graphics and effects delivered by an advanced version of Capcom’s proprietary MT Framework engine

Product Description
The bio-hazard threat has not ended: Just when it seemed that the menace of Resident Evil had been destroyed, along comes a new terror to send shivers down player’s spines. Chris Redfield, returning Resident Evil hero, has followed the path of the evil literally around the globe. After joining a new organization, Chris heads to Africa where the latest bio-terrorism threat is literally transforming the people and animals of the city into mindless, maddened creatures. … More >>

Resident Evil 5

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6 Responses to “ Resident Evil 5 ”

  1. razrodude
    12/01/2009 at 8:08 pm

    The demo was all I needed to play to determine that this game is garbage. From the slow, sluggish controls and elephant-like movement of the characters to the hilarious “starvin’ marvin’” chainsaw guy, this game must be some kind of joke. Resident evil 4 was one of my top 3 favorite games of all time, as well as a huge success worldwide.

    It’s obvious that they were just trying to re-create resident evil 4, only in Africa this time instead of Europe, and with ethnic characters to try and reach out to the areas of the market that they may have missed with RE4. The result is a glitch-ridden disaster that is as boring as it is difficult to control. It’s about as entertaining as wathcing one of those ads for the christian children’s fund.
    Rating: 5 / 5

  2. Resident Evil 5 | XBox 360 & PS 3 Video Game Reviews » Free Xbox 360
    12/01/2009 at 10:53 pm

    [...] See the original post here: Resident Evil 5 | XBox 360 & PS 3 Video Game Reviews [...]

  3. Craig Moller
    12/01/2009 at 11:04 pm

    RE4 was a staggering reboot for the ailing franchise; Res Evil’s traditionally clunky controls were discarded and scaled back the puzzles in favour of rapid-fire action against far faster and more aggressive enemies than ever before, all wrapped up in amazingly detailed visuals. More than just being the pinnacle of the RE franchise, many people consider RE4 as being among a small handful of the best titles created for the last generation. RE5 has a handful of problems, and is nowhere near in the same league as RE4 in terms of all-time classics, but it does provide a suitably similar mix of exciting action, along with some utterly gorgeous visuals.

    Two-player co-op can be played either online, over system link or split-screen. It’s great to see Capcom supporting such a wide range of options for the co-op mode. While the general exploration and blasting of monsters plays out very similarly to RE4, the environments have been expanded a little, with many more split paths to give each player enough elbow room to fight. There are some great moments where one player can stun an enemy with a headshot, while the other rushes in and smashes them with a melee attack. It’s even possible to link melee attacks together, so one player’s punch will send an enemy stumbling back, then the other player’s kick knocks them to the ground.

    RE5 also adds a minor improvement to the movement controls. RE4′s quasi twin-stick movement has been upgraded to today’s standard twin-stick ‘turning while walking’ control system. For some odd reason though, turning with the right stick is disable when you’re running. As you’d expect though, your feet are still nailed to the floor while shooting, to retain the usual Res Evil tension. As you’ve probably gathered, RE5 mirrors the gameplay of RE4 very closely, but this can be both a blessing and a curse. As in RE4 you’ll spend the bulk of your time dispatching monsters and scouring the environments for ammo and treasure. You still collect treasure from corpses, cupboards, crates and by shooting it off walls. You still spend it on upgrading the same damage, reload speed and capacity characteristics of a very similar range of pistols, shotguns and machineguns. You’re still forced to waste a lot of cash upgrading early weapons, only to have to sell them back for a fraction of the price when the better weapons are unlocked.

    In lots of ways it’s a good thing that RE5 sticks closely to RE4′s brilliant template, but in other ways it’s a shame it’s progressed so little. A lot has happened in the games industry over the past four years and RE5 does feel dated as a result. It sure doesn’t look dated, because the graphics look incredible, but it feels old. Other than the co-op mode and a couple of very minor tweaks here and there, the gameplay is identical to 2005′s RE4.
    Rating: 4 / 5

  4. Joe Velazquez "COOKIE-MONSTER"
    12/01/2009 at 11:07 pm

    I thought this game was awesome. I played it on normal but the only way to play on the hardest setting is to play the game on hard. The good thing is that you can replay any mission on any setting and your stats will determin how many points you get in the end. The points you earn could unlock the figures (acheivement related), Other outfits to play in the game (acheivement related), muliplayer characters (acheivements related) and unlited ammo for a gun that you have fully upgraded. You can replay missions that have good items in the beggenning and just restart the mission to collect more items. The co-op is is even better due to the AI parter being slow in reviving me when im injured and the time it takes for me to die is about 2 seconds on professional difficulty. I recomend a good parter and to stay close. The next piece of advice is you beat the game in under 5 hours (I think it was) to unlock unlimited ammo for the rocket launcher. As i said you can re-do specific mission to beat the time you had before and it all counts for the overall game as well as using your ugraded weapons. Its not really that hard and when you play the game on professional, its a breez, rocket launch all the bosses and any big group of zombies.

    I never plaid any of the other Res Evils but i like how you can upgrade your weapons in between the missions.

    The multiplayer should have already been added in the game since their is a similar version of it already in the game.

    Awesome gameplay and good replay value
    Rating: 4 / 5

  5. Mark Twain "Same"
    12/01/2009 at 11:54 pm

    This game is worth about 20 dollars. The controls are awkward. The camera is flaky at times. The unnecessarily prolonged and repetitive boss battles are very annoying they are extremely easy and just requires you to perform the same sequence of actions for what seems like hours. One of the most annoying aspects of the game is the pseudo cut scenes.. Right when you think you are watching a non interactive cut scene… BAM you better press a button or you die. Very annoying but you get used to it. The game has its good points though, the visual are good and the story is nice.

    Another point I would like to make is how TERRIBLE the friendly A.I. is. Although it is better then other games, sometimes your partners actions leaving you questioning if this is supposed to be a punishment for choosing to play by yourself. I would not recommend attempting this solo. I did complete the game solo, I would warn against it. Unless of course you are a masochist like me.

    Save your money, get something else instead.
    Rating: 3 / 5

  6. Nite
    12/02/2009 at 2:31 am

    Pros:

    +Stellar graphics
    +Really Fantastic Gameplay
    +An easy to follow and absorbing story
    +All around good sound and music
    +For Resident Evil, the voice acting is all right
    +Cooperative play is done really well

    Cons:

    -Limited Inventory is kind of a pain
    -A more subjective con: Some Resident Evil fans might not like that the game focuses a lot more on action rather than on horror. There are still some gruesome moments, but you won’t be scared or put on edge in many moments through the game. This will be an experience that changes from gamer to gamer

    When Resident Evil 4 dropped down in 2005, it was hailed as an instant classic and often goes down as one of the greatest games ever made. With that reputation Resident Evil 5 has a lot to live up to. After four years in development, Resident Evil 5 is finally ready for its outing. There are some things to note, however, such as the idea that much of the horror is gone. So you probably won’t be scared at any point while playing the game, but you will definitely be thrilled and you’ll have a lot of fun.

    Resident Evil 5 sports a story which continues the conspiracy and most of it happens to be presented very well. The game is absolutely gorgeous looking in every way and runs consistently. The voice acting, for the most part, is pretty good. For many Resident Evil fans who can still remember the bad voice acting of the first one, it’s nice to see just how far the series has come. Does Resident Evil 5′s gameplay live up to its graphics and sound? Yes. The gameplay is perhaps the games strongest suit.

    A lot of the gameplay is similar to Resident Evil 4 in terms of its shooting mechanics. If you mastered the fourth installment, you’ll be set to tackle what lies ahead here. The controls are easy to get acquainted with. You’ve got a large assortment of guns, even though you won’t start with a good haul. Along those lines you’ve still got a trusty knife at your side that’s a lot easier to use. As you gun down most of the evils that await you, you’ll also notice that when they stumble you can approach them and a button prompt will pop up letting you perform special attacks. It helps if you want to conserve ammo.

    Conserving ammo might not be a problem, however. For what it’s worth, there’s quite a bit of it, not to mention some of your enemies might drop more. You’ll be charged by hordes of bad guys all at once and have to take them on. Those who struggled with Resident Evil 4 might be surprised to find that the difficulty in fifth installment has been toned down considerably. You can absorb a bit more damage than you could before, and healing items restore are also a lot more plentiful along with ammo. This doesn’t mean the game is entirely easier, just a bit more inviting.

    What’s new for everyone, however, is the co-op mode and having a partner by your side. Playing co-op is a very fun, very exhilarating experience. No matter how you slice it the game is more fun with a friend. It can also be done online. It might seem gimmicky at first, but it all works out really well. There are moments where you’ll be split up and have to send one partner somewhere while another provides cover fire, but for the most part, you’ll be sticking together. It all comes together and works really well. You’ll want to get a friend and play together whenever you can.

    If you feel like going at it alone, however, the AI will happily control the other character. In many games when the words “AI” and “Partner” come up it usually spells disaster… but this isn’t so in Resident Evil 5. You’ll control Chris in the single player experience, but Sheva will be alright in holding her own in many instances. She shoots and dodges enemies fairly well. In short, you shouldn’t have to babysit her. This doesn’t make the AI perfect. While she isn’t useless in a fight you might notice that Sheva goes through ammo quite fast, sometimes even shooting enemies that aren’t fully within reach. There’s also not a whole lot of commands you give your partner either. You’ll also find yourself having to organize her inventory. Constantly. It’s not a bummer to play on single player, but some of it can feel like a chore.

    There are two things that might make gameplay take a little getting used to. The first is the menu system. It is now in real time. You only get nine spaces (eighteen, if you count your partner), and it never expands. Also, you can’t move while the menu is open–despite it being in real time. This makes it hard to access healing items in the middle of a fight. However, Capcom has remedied this by having the directional pad be shortcut keys, which helps things along. One thing that might not seem as good is that you can’t move while you shoot. Some argue if you could do this then Resident Evil 5 just wouldn’t feel like Resident Evil. I can accept that, but some might not like the idea that in thirteen years Resident Evil still makes you stand perfectly still to raise your weapon. It’s a minor complaint, however, as you’ll rarely be so over taken that you should have to run and gun anyway. Besides that, the game is still easy despite this, it is obviously a design that Capcom intentionally left unchanged. You’ll notice that while you can’t move while you shoot, enemies are more than willing to slow down to give you a moment to aim. Nevertheless, there’s an intensity to the gameplay that feels perfect. It’s a lot of fun to play. You can’t move while you shoot, but the lack of being able to do so never really presents itself as a problem. All this amounts to some pretty exciting gameplay. There’s never a dull moment. And when the action slows down it’s only a matter of time before it picks up again.

    If there was anything that truly might upset some fans, it would be that the horror element of the games is just about completely gone. You’ll more than likely never be scared. There are a lot of thrilling moments, well designed enemies, bosses and level designs, but some might not like that Resident Evil 5 turns its back on horror almost entirely. You’ll find some gruesome things, and plenty of blood and gore, but don’t expect to be frightened by anything the game throws at you.

    Other than that, Resident Evil 5 is a solid game, in part because it’s just amazingly fun to play. The fact that you can now go about it with a friend makes it much more exciting. It might not be scary, but at least it’s still fun.
    Rating: 5 / 5

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